Scenario Survey

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Scenario Survey

Post  Zerovirus on Sat Feb 26, 2011 2:25 pm

The goal of this thread is to see the different GM styles on this forum.

Alright, so here's a little survey I thought up. Basically, there will be a command I pose to you; your job is to pretend that it is part of a game that you are GMing, and post what your results will if players roll anywhere between 1 to 6. Maybe this will give us some info on the general GMing paradigm of this forum, and we can have some discussion from there.

The format for responses should preferably be something like this:

Spoiler:

1: What happens if that action gets a 1
2: What happens if that action gets a 2
3: etc.
4: etc.
5: etc.
6: etc.


I will expect you to spoiler your answers, so that you don't accidentally contaminate someone else's results with your own.


The scenario (generic high fantasy setting):

The player is in the middle of combat, crouching behind cover, five feet away from an enemy force incorporating five swordsmen and two crossbowmen. The crossbowmen are strafing to the side so that they can actually hit the players, while the swordsmen are simply advancing.

The player's inventory includes a single healing potion, a pair of throwing knives covered in poison, and a wand that contains volatile magical energy enough to shoot two more fireballs, as well as some currency. He wears leather armor and grasps a steel battleaxe in his right hand.

The player's action is:

I tie the wand to a throwing knife and throw it at the crossbowmen so that it hopefully explodes and kills the crossbowmen. Then I jump over cover and rush into the melee combat with my battleaxe, trying to smash enemy swords with my heavier weapon.

You, as the GM, just rolled for that player's action. What do you write if the player rolls...

Code:
[spoiler]
1.
2.
3.
4.
5.
6.
[/spoiler]


I'll write up my own GM decision in the next spoiler, but I recommend you do not read it if you intend on making an unbiased response.

Zero's GM Decisions:

1: Your wand breaks free of the knife, which thunks dully into the ground before you. The wand explodes, dealing some fire damage to you as you flip over the cover- but you do not make it into the melee fray, due to the explosion distracting you.

2: Your knife misses the target, and both knife and wand are destroyed, creating a crater in the ground. You rush towards battle, meeting an enemy longswordsman, and you find that your strategy is inapplicable as his weapon is much faster than yours, leaving you no time to crush his blade.

3: Your knife hits the rock behind which the crossbowmen recline, causing them to pause as you rush into battle, smashing one enemy down with your axe before the rest of the group notice you.

4: Your makeshift projectile hits one crossbowman, rending his body with heat and flame, but his form absorbs the damage while the other crossbowman is merely stunned, thrown back by two feet. You charge into battle and cleave one man's head in twain, the bloody mess leaving his allies in shock as your party proceeds to push the attack, with the course of battle changed.

5: The explosion easily ends the threat the crossbowmen pose, as you charge into battle, smashing blades apart with unmatched ferocity, and it is not long before all of the enemies are incapacitated without harm, allowing you to tie them together.

6: The crossbowmen are slain by the blade- but the explosion causes one of their crossbows to go off, hitting you in your hand. You fling your axe into the fray as you recoil from the pain, and your attempt to enter the melee went unnoticed, though cries of pain inform you that you have actually hit someone, though you know not whether ally or enemy.



So, anyone else up for the challenge? It doesn't take much more effort than a single update.

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Re: Scenario Survey

Post  FoolishBalloon on Sat Feb 26, 2011 2:43 pm

I'll try this one:
Spoiler:

1: You tie the throwing knife to your wand and hurls it to the crossbowmens. You did miscalculate, and it explodes in midair so the knife flyes back and hit you in the leg. Then you run to the swordsmen with your damaged leg, swings your battleaxe and cuts of one swordsmans head, but the other two pierces you in the stomach with their swords. You fall down to the ground in pain, bleeding a lot. They slash off your arm, and thinks you are dead, but you will hopefully live one more round. (Better use your potion now and tell what section you want to heal ( Stop poison in leg, heal stomach or stop the stump that is left from your arm from bleeding) )
2: You throw the wand at the crossbowmen, but they shoot it in midair so it flew back and knock you out. Luckily they destroyed it so it didn't explode.
3: The wand kills one of the crossbowmen and knocks the other one out. You run forward and cut off one swordsmans arm, hitting the other swordsmans leg, but you miss the last swordsmans head and only scratches his chest. He stab you in the leg before you fast finish him off and kills the other two.
4: The wand succesfully kills both crossbowmen and you run out and cuts off two swordsmens heads in one swing and dodges the thirds slash. You do fast slash through his sword and his chest. The problem is that your battleaxe got a little bit dull by slashing his sword.
5: You hurls the wand at the crossbowmen, and it explodes in giant flames killing one of them and setting the other one on fire. He gets panic, and run into one swordsman who also puts on fire. They do both die fast, at the same time as the throwingknife flows through the air, going straigh through one swordsmans throat an stabbing the other one in the leg. The poison spreads fast, and they both die.
6: The wand explodes, killing both crossbowmens and you successfully kill all thre swordsmen, but you step by mistake on a sword and get a cut in your foot. Effect: -1 to walking.

That's what i would roll. Even if i personally think that it counts as two mayor actions, one to throw the wand, the other to fight the swordsmen.


Last edited by FoolishBalloon on Sat Feb 26, 2011 2:47 pm; edited 1 time in total

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Re: Scenario Survey

Post  Zerovirus on Sat Feb 26, 2011 2:44 pm

What did I say about spoilers? Please, spoiler that- by allowing others to see your results, that provides a different baseline than what they might have previously had, thus changing the returns of the survey.

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Re: Scenario Survey

Post  FoolishBalloon on Sat Feb 26, 2011 2:46 pm

sorry, will fix it now Embarassed

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Re: Scenario Survey

Post  PeterPorty on Sat Feb 26, 2011 10:39 pm

Spoiler:
1. You tie up the wand to one knife, but you cut your finger with said knife, and poison yourself in the process; you continue anyway, and throw the knife to the crossbowmen. The knife hits just into one of the crossbows, and surrounds the arrow with magical fire, which he shoots into your hand as you're launching your attack against the soldiers, making you drop your axe. You also land straight into one of the soldier's swords, rendering you unable to move, and about to die.

2. You tie up the wand and a knife, and throw them both to the crossbowmen, you miss, and they now can get a clean shot. They do so and hit your arms, but you attack the soldiers nonetheless; trying to crush their weapons, although them being six and faster, they cut you up before you can land your first attack, leaving you to live your last breath while you bleed to death.

3. You throw your knife-wand combination to one of the crossbowmen, hitting his crossbow which expands the flames quickly, killing him painfully. The other crossbowman doesn't get to shoot at you, since he's too worried about his friend. You jump and try to take out your enemies, and actually manage to crush one of their weapons, but the rest attack you, and four of them hit you, leaving you pretty wounded.

4. You manage to make a pretty amusing contraption, using both knives and the wand to create a boomerang-like killing machine; you throw it at the nearest soldier, the rotation poisoning a couple of them, and cutting the neck of the one you threw it at, which activates the wand throwing two fireballs at the crossbowmen, killing them instantly. You then jump towards the soldiers, killing one in a single blow, and defending against most of their attacks, only getting hit below your left ribs by a single sword.

5. You take out your health potion and spill it over your knife, making the poison on it become much stronger, and much more in quantity too. When you try to attack the knife to your wand, they both fuse together, and when thrown it creates a huge fireball killing the two crossbowmen, and poisoning every single soldier with the toxic fireball gas, giving you a perfect chance to jump right to where the soldiers stand and killing a couple with your axe, taking their swords and killing two more with fantastic rapid sword-play and defending against the other two enough for them to die of the poison.

6. You decide to take the wand and stab it with one of your knives, breaking it and unleashing it's whole power, forming a massive poisonous inferno reaching into the very flesh of all your enemies and killing them all, but while you drank your potion to make you immune to the burning fire of the powerful magic, you end up poisoned yourself. You also notice that all your enemies' equipment was burnt to ashes; what a shame, they were some nice armours and weapons.

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Re: Scenario Survey

Post  JackBarber on Sun Feb 27, 2011 4:07 pm

Spoiler:

1. You get a great thought and decide to wrap your wand onto the poison knife, however you do it blinding trying to get a bit of a peek at the enemy to make sure they haven't advance too far, however, you seem to nick yourself with the knife and then drop it, causing the wand to explode almost right in front of you, it causes you enough pain that you don't think it wise you jump up and attack with your battleaxe.
(Poison, die with-in 6 turns if you don't use an antidote.) (Burnt Legs, -2 to actions involving quick movement with your legs.)

2. You begin to wrap the wand onto the Knife, however you turn to check how far the enemy has advanced and accidentally poke on of your fingers with the tip of the knife, you wince back a bit but still get up to throw the knife, it seems to get half-way there before exploding in the air, knocking you onto your back causing you to become a little dizzy making you un-able to continue with your action, and the blast only seems to blow the hair of the crossbowmen back.
(Poison die with-in 8 turns if you don't use an antidote.)

3. You look and watch yourself carefully as you wrap the wand onto the knife, it seems to hold out pretty nice.
You then get up and throw the knife, attempting to hit the crossbowmen, luckily for you it lands, hitting one of them in the shoulder, it causes them to drop flat on the ground, however the wand explosion seemed to be a dud.You quickly tighten the grip of your battleaxe, jumping over the slight cover you were using and you swing at the swordsmen, you manage to knock away most of their weapons, but sadly you just now remember the other crossbowman, and he takes a shot at you, getting you in the leg causing you to fall to the ground near the group of un-armed swordsmen.
(Shot in the leg, -1 to actions involving quick movement with your legs.)

4. You wrap the wand onto the knife, it seems to hold nicely.
You get up and throw the knife at the two crossbowmen running towards you, it lands, and as soon as one of them begins to scream there is an explosion, it seemed to take care of both of them.
You grip onto your battleaxe and jump over the cover you were using, charging towards the swordsmen you take a large swing and knock all their weapons away, however the force of your swing causes you to lose your grip and your own weapon starts flying away, out near the pile of swords.

5. You quickly tie the wand to the knife and throw it hard at the crossbowmen, it seems to land one right between the eyes and suddenly explode, taking both of the two crossbowmen out.
As you watch the fire consuming the two bodies you get a insane look in your eyes, you tighten the grip on your battleaxe, you roll from cover and quickly charge at the swordsmen, their weapons seeming to fly from their hands before they get the chance to react, as the momentum from your swing carries you, you manage to land a kick on one of the un-armed swordsmen right in the chest, and he falls backwards.
You stand like a warrior in front of them, ready to do more than dis-arm them this time.

6. You wrap the wand onto the knife in fear they may be coming close, and you take a peek around the bit of cover your using to get a better look at the enemy, you then jump out from the cover throwing the knife harder than you'd ever done before, however you seem to have jumped further than you had hope, the knife slices straight into the hand of one of the crossbowmen, exploding in an amazing blast.
Or so you thought, until it came closer and closer hitting you in the air, burning one of your legs and knocking you back a bit.
However, once you land you take hold of your battleaxe, rolling and jumping at the swordsmen, you manage to sweep your weapon at them and knock maybe 3 of their swords away, however, when you land, you notice just how badly your leg was burned, it seemed to be made extra crispy, causing you horrible pain, you however hold your battleaxe in front of you, trying to still stand strong.
(Burnt Right Leg, -1 to actions involving quick movement with your legs.)


(Bleh, gotta go, I'll fix the rest of the typos later...)

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Re: Scenario Survey

Post  Dragonchampion on Wed Mar 02, 2011 1:58 am

Spoiler:

1. As you try to throw the wand and dagger combination, it explodes, as you hoped... but in your face. You are sent whirling backwards hitting a guard behind you and falling behind him, unconcious.
2. You throw the wand-dagger combination, but it misses and hits the wall, falling to the ground without even a fizzle. You then leap behind cover, tripping over a raised stone and stubbing your toe as you leap. You engage the knight with your weapon, but he manages to block most of your attacks, and slashes back at you viciously, cutting deeply into your leg.
3. You tie the wand to the dagger and throw it. The dagger hits a crossbowman in the shoulder, causing him to drop his bow, but the wand attached to it does nothing. You then leap from behind cover and lock blades with one of the knights, each attack dodged and parried by either you or the knight.
4. You throw the knife, and it hits a crossbowman in the gut. A few seconds later, it explodes, showering everyone with crimson blood. You leap behind cover and engage the knight, managing to inflict a few wounds, eventually reaching a stalemate between the two.
5. You throw the knife, and the wand accellerates the knife into nearly bullet speed, causing it to pierce through the two crossbowmen and a knight before sticking into another knight and exploding, showering corpses everywhere. As you look around, the last few knights where also caught in the blast, and knocked unconcious, and you walk over and finish them off with a few strikes.
6. You reach your arm backwards to fling the wand-dagger, but the dagger flies off and hits one of your allies in the hand. You shrug, and leap over the cover to engage the knight where you and he reacha deadlock, with you suffering a few hard blows.

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Re: Scenario Survey

Post  ShadoWKilleR on Wed Mar 02, 2011 6:54 am

As weird as it seems, Dragon was the most merciful one here >.<

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Re: Scenario Survey

Post  JackBarber on Wed Mar 02, 2011 10:08 am

ShadoWKilleR wrote:As weird as it seems, Dragon was the most merciful one here >.<


Well, of course that's not what he'd do in an ACTUAL R2D...
1. He'd say there are too many action.
2. He'd actually list effects which you can't see right now, AKA on the 1 roll there would be some "Your face is blown off effect -3 to everything"
3. There was no "guard" in the roll, so the 1 roll would just cause him to fly into the sight of the crossbow men, or to hit his head on the ground.
4. He seems to have the positions wrong, the crossbowmen and swordsmen are in completely different areas of the battlefield.
5. The 6 roll is worse than the 1... XD

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Re: Scenario Survey

Post  ShadoWKilleR on Wed Mar 02, 2011 11:33 am

Better than being
Spoiler:
poisoned, burned and drop your only remaining weapon
as you charge into the enemy knights.

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Re: Scenario Survey

Post  JackBarber on Wed Mar 02, 2011 12:06 pm

Spoiler:
1. As you try to throw the wand and dagger combination, it explodes, as you hoped... but in your face.

Burned.

Spoiler:
6. You reach your arm backwards to fling the wand-dagger, but the dagger flies off and hits one of your allies in the hand.

Poisoned a Team-mate...

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Re: Scenario Survey

Post  Bigkahuna on Wed Mar 02, 2011 12:30 pm

I just realized how wordy this was. That's what you get for writing in Notepad... Sorry.

Spoiler:
[1] - You tie the wand to the throwing knife and launch it at the crossbowmen, but the knot was quickly and poorly made. The wand comes loose and falls to the ground, exploding prematurely and blinding your eyes as well as knocking down your comrades. The knife falls short, and the crossbowmen recover and shoot you in the foot. One of the swordsmen, sensing his chance, rushes towards you. You try to recover and lift your battleaxe up, but he bats it aside with his sword. His comrade dashes over and slashes open your chest.

[2] - You tie the wand to the throwing knife and launch it at the crossbowmen. It falls short, but the wand's explosion is enough to distract them as well as some of the swordsmen. Seeing your chance, you rush the swordsmen and manage to damage one of their swords with your powerful weapon. One of the swordsmen dodges your attack and kicks you down, slashing your sword arm.

[3] - You tie the wand to the throwing knife and launch it at the crossbowmen. When the wand hits the ground, the explosion knocks the crossbowmen back and singes their leather jerkins. One of the swordsmen, caught in the explosion, was half-roasted within his heavy steel armour. Your enemies being distracted, you dash forward into the fray, breaking one of the enemy's swords and denting one's helmet. One of the swordsmen trips you, and while you recover he slashes your leg. It's just a flesh wound, though.

[4] - Tying the wand to the poisoned knife, you twirl it over to the crossbowmen. The knife sticks in one of the crossbowmen's left shoulder. Screaming in pain, he yanks it out, only to trigger the explosion from the fire wand; if he isn't dead, he will be soon. He and his comrade are launched back about 10 feet. One of the swordsmen, caught in the explosion, is half-roasted in his heavy metal armour. You rush the swordsmen, swinging your axe left and right. Several helmets are dented as well as a sword, and one is broken.

[5] - Tying the wand to the poisoned knife, you twirl it expertly over to the crossbowmen. The knife sticks in one of the crossbowmen's chest, and the poison begins spreading to his heart. Screaming in pain, he yanks it out and throws the wand away, only to trigger the explosion from the fire wand; if he isn't dead, he will be soon. His comrade, who caught the fire wand, is launched back about 20 feet, with half of his torso burned to a crisp. The other is lying almost motionless on the ground. One of the swordsmen, caught in the explosion, is half-roasted in his heavy metal armour. Rushing the swordsmen, you use your battleaxe as a hammer, smashing it down on heads and weapons alike. The remains of two swords litter the ground, and you kill their former wielders with an enormous blow to the head.

[6] - Tying the wand to the poisoned knife, you twirl it expertly over to the crossbowmen. One of the swordsman swings at the bundle with his sword to intercept it, breaking the hasty knot. The knife continues on its course and imbeds in one of the crossbowmen's chest, but the wand explodes prematurely, knocking your comrades back, searing your leather armour, and half-roasting the offending soldier. Screaming in pain, the crossbowman yanks out the knife, but the poison has already began to spread to his heart; if he isn't dead, he will be soon. His comrade prepares his bow. Rushing the swordsmen, you use your battleaxe as a hammer, smashing it down on heads and weapons alike. The remains of a sword litter the ground, and you kill its former wielder with an enormous blow to the head. Swinging to the left, you dent another swordsmen's chest armour, but it bounces off and slices one of your comrades' leg.

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Re: Scenario Survey

Post  Zerovirus on Wed Mar 02, 2011 4:20 pm

ShadoWKilleR wrote:As weird as it seems, Dragon was the most merciful one here >.<


With
Spoiler:
unconsciousness
being the 1 roll? I mean, my 1 was
Spoiler:
taking minor damage and simply wasting the turn due to delay from the damage
.

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Re: Scenario Survey

Post  ShadoWKilleR on Wed Mar 02, 2011 11:23 pm

I guess when you're reading everything is relative, eh?

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Re: Scenario Survey

Post  Frogger5 on Wed Mar 02, 2011 11:37 pm

Rolling now (I guess?)
Spoiler:

1. You fumble with the string, looking nervously up at your approaching enemies. You swear over and over again as you struggle with the string. Then you give up and hold your axe. Too late. A crossbow bolt hits you in the lower leg, and then another in your shoulder . You fall over in pain and reach for your health potion which is thrown out of your hands. You look up to see a sword level with your head.

2. You work furiously with the string trying to get it to cooperate, but you accidentally set it on fire. You drop it before it burns you and stand up instinctively to squash the flame. The soldiers see you, and race towards you, and a crossbow bolt catches you in the arm.

3. You have your axe and wand in you hand, and quickly tie them together. Your about to throw it when a crossbow bolt comes out of nowhere and knocks your newly made weapon out of your hands. You quickly scurry around trying to find it among the grass.

4. You quickly tie the knife and wand together, and throw it. I sort of works, one of the solders gets hit and his clothing is on fire. While the other solders are distracted you set apon them with you axe. After a quick battle resulting in a crossbow bolt to the shoulder, and a deep cut on your leg, the other solders are dead. Except the poor guy who is still on fire and trying to smother the flames by slapping himself madly.

5. You tie a good strong knot, and hurl it catching not one, but two solders and killing them instantly. All the others fall over from the shock. You leap out and attack with your axe. Luckily, they're too dazed to injure you too much. You only suffer slight burns from the explosion.

6. You tie your axe and knife together and throw it in a big motion. The weapon flies in a huge arc catching both crossbowmen, and two swordsmen and reducing them to dust. The others are unconscious and therefore easy prey.

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