8680's Game
+4
mastery910
FLAMELASHER
FoolishBalloon
8680
8 posters
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Re: 8680's Game
No. The walls are solid concrete, with a half-meter-thick layer of armor, and a layer of chrome on top of that. (Clarion really likes chroming things.)AerynPierre wrote:Then is there any breaks in the wall?
Long forgotten? This platform only lost communication with HQ about 16 hours ago.mastery910 wrote:Look around to maybe find some long forgotten useful items.
8680- Avid Roleplayer
- Posts : 562
Join date : 2011-03-20
Re: 8680's Game
You may never know who came here, when it came here, whether it lost something or maybe it's just a secret stock of some kinds... you never know...
mastery910- Avid Roleplayer
- Posts : 286
Join date : 2011-04-02
Age : 112
Re: 8680's Game
In silence, your small team steps out onto the concrete of the airdock, just like last time, except the plane's much fancier and the concrete isn't blackened and you're in an airdock rather than an airport and there aren't four guards in gray suits with chromed assault rifles coming to escort you and you're on a mission rather than going to get one... okay, not just like last time. In silence, you walk over to the safe zone delimited by (what else?) chrome lines on the ground. In silence, you watch the plane depart, its sleek black fuselage with chrome highlights vanishing as it leaves the platform's stealth field and activates its own. In silence, you slowly begin walking towards the main entrance.
Villam : 9 : Ready my pistol, moving slowly at a crouch as I back up Grimnir. Occasionally glance over at the emergency exit, since it seems to be the only other place someone can reach the Air Dock from.
Johnson Deeds : 9 : Look around to maybe find some long forgotten useful items.
Wesley Clarkson : 10 : Listen for any sounds. Load my pistol and raise it to eye height, taking care to survey the surrounding area.
In silence, Wesley listens, and hears, of course, only silence. Silence dripping with chrome, but silence nevertheless. In silence, he and Villam check their pistols and, in silence, prepare for their use. In silence, he and Johnson scrutinize their surroundings — concrete walls on three sides, a concrete floor, chrome lines on said floor, and chrome doors in two of the walls. Nothing unusual or out of place. Just concrete, chrome, and silence. Also nothing useful, unless you want to strip the chrome off the floor and make swords out of it.
Grimnir : 10 : Ready my pistol, go over the door to the Guardroom (Room 3) and try to open it.
In silence, Grimnir is the first to reach the main door. In silence, he finds that it is locked. In silence, his Agent clearance solves that problem. In silence, he opens the door, and, in silence, discovers a pair of lizards the size of beagles, their scales mostly orange, with green stripes on their backs, their narrow, triangular heads, mounted on unnaturally elongated necks, turning towards this new intruder. In silence, they launch themselves at him. One lizard...
6 CRITICAL FAILURE
...completely misses its target and instead slams into a wall, but the other...
12
...is nearing its target's face... Grimnir sees it in slow-motion... closer... and... closer....
Tom Gray : 16 : Cover the other players in case they are attacked. If they are, fire flaming bullets at the attackers.
Then the heavy, oppressive, chrome-laden silence is finally shattered by Tom's pistol. Six bullets, imbued with fire, penetrate the scales of the lizard jumping at Grimnir's face. The lizard screams in pain as the bullets puncture its organs and char its flesh with their heat, but...
12
...manages to sink its teeth into Grimnir's arm before it dies.
What do you do? As far as you know, only Nintao could have made these lizards, but you've heard no word of rekindled hostilities between Clarion and Nintao. Perhaps they're rogue?
Villam : 9 : Ready my pistol, moving slowly at a crouch as I back up Grimnir. Occasionally glance over at the emergency exit, since it seems to be the only other place someone can reach the Air Dock from.
Johnson Deeds : 9 : Look around to maybe find some long forgotten useful items.
Wesley Clarkson : 10 : Listen for any sounds. Load my pistol and raise it to eye height, taking care to survey the surrounding area.
In silence, Wesley listens, and hears, of course, only silence. Silence dripping with chrome, but silence nevertheless. In silence, he and Villam check their pistols and, in silence, prepare for their use. In silence, he and Johnson scrutinize their surroundings — concrete walls on three sides, a concrete floor, chrome lines on said floor, and chrome doors in two of the walls. Nothing unusual or out of place. Just concrete, chrome, and silence. Also nothing useful, unless you want to strip the chrome off the floor and make swords out of it.
Grimnir : 10 : Ready my pistol, go over the door to the Guardroom (Room 3) and try to open it.
In silence, Grimnir is the first to reach the main door. In silence, he finds that it is locked. In silence, his Agent clearance solves that problem. In silence, he opens the door, and, in silence, discovers a pair of lizards the size of beagles, their scales mostly orange, with green stripes on their backs, their narrow, triangular heads, mounted on unnaturally elongated necks, turning towards this new intruder. In silence, they launch themselves at him. One lizard...
6 CRITICAL FAILURE
...completely misses its target and instead slams into a wall, but the other...
12
...is nearing its target's face... Grimnir sees it in slow-motion... closer... and... closer....
Tom Gray : 16 : Cover the other players in case they are attacked. If they are, fire flaming bullets at the attackers.
Then the heavy, oppressive, chrome-laden silence is finally shattered by Tom's pistol. Six bullets, imbued with fire, penetrate the scales of the lizard jumping at Grimnir's face. The lizard screams in pain as the bullets puncture its organs and char its flesh with their heat, but...
12
...manages to sink its teeth into Grimnir's arm before it dies.
What do you do? As far as you know, only Nintao could have made these lizards, but you've heard no word of rekindled hostilities between Clarion and Nintao. Perhaps they're rogue?
- Villam:
- Stamina 20/20, Focus 20/20, Health 20/20
Feats
None
Magic
Electricity Magic
Inventory
Smartphone
Bottle of Regenerix Chewable Tablets (20/20)
Bottle of Vitalix Chewable Tablets (20/20)
Bottle of Claritex Chewable Tablets (20/20)
Pistol (Accuracy 0, damage 2. Short range.)
Knife (Accuracy 0, damage 1.)
- Johnson Deeds:
- Stamina 20/20, Focus 20/20, Health 20/20
Feats
None
Magic
Water Magic
Inventory
Smartphone
Bottle of Regenerix Chewable Tablets (20/20)
Bottle of Vitalix Chewable Tablets (20/20)
Bottle of Claritex Chewable Tablets (20/20)
Pistol (Accuracy 0, damage 2. Short range.)
Knife (Accuracy 0, damage 1.)
- Grimnir:
- Stamina 19/20, Focus 20/20, Health 18/20
Feats
None
Magic
Healing Magic
Inventory
Smartphone
Bottle of Regenerix Chewable Tablets (20/20)
Bottle of Vitalix Chewable Tablets (20/20)
Bottle of Claritex Chewable Tablets (20/20)
Pistol (Accuracy 0, damage 2. Short range.)
Mini-pistol (Accuracy 0, damage 1. Short range.)
- Tom Gray:
- Stamina 20/20, Focus 19/20, Health 20/20
Feats
None
Magic
Fire Magic
Inventory
Smartphone
Bottle of Regenerix Chewable Tablets (20/20)
Bottle of Vitalix Chewable Tablets (20/20)
Bottle of Claritex Chewable Tablets (20/20)
Pistol (Accuracy 0, damage 2. Short range.)
Mini-pistol (Accuracy 0, damage 1. Short range.)
- Wesley Clarkson:
- Stamina 20/20, Focus 20/20, Health 20/20
Feats
None
Magic
Motion Magic
Inventory
Smartphone
Bottle of Regenerix Chewable Tablets (20/20)
Bottle of Vitalix Chewable Tablets (20/20)
Bottle of Claritex Chewable Tablets (20/20)
Pistol (Accuracy 0, damage 2. Short range.)
Knife (Accuracy 0, damage 1.)
- Lizard #1:
- Stamina 14/16, Focus 2/2, Health 14/16
Last edited by 8680 on Sat Apr 30, 2011 1:16 pm; edited 1 time in total
8680- Avid Roleplayer
- Posts : 562
Join date : 2011-03-20
Re: 8680's Game
Roll complete, though rather short compared to the other games. Apologies.
8680- Avid Roleplayer
- Posts : 562
Join date : 2011-03-20
Re: 8680's Game
I forgot to get a knife earlier, didnt I? Damn.
Turn my pistol to the second lizard that missed and open fire.[Train Markmanship]
Turn my pistol to the second lizard that missed and open fire.[Train Markmanship]
AerynPierre- Avid Roleplayer
- Posts : 317
Join date : 2011-03-29
Age : 38
Location : Benbrook, Texas
Re: 8680's Game
Look at your inventory. Anyone with a spare EP automatically got a knife.AerynPierre wrote:I forgot to get a knife earlier, didnt I?
8680- Avid Roleplayer
- Posts : 562
Join date : 2011-03-20
Re: 8680's Game
Ok since I was backing up Grimnir, am I close enough to attack the lizard with my knife to spare the bullets? Although you dont seem to be keeping track of ammo...
AerynPierre- Avid Roleplayer
- Posts : 317
Join date : 2011-03-29
Age : 38
Location : Benbrook, Texas
Re: 8680's Game
Don't worry about distance. The limit on movement for now is that you can only be in two rooms during a turn. And I'm not tracking ammunition, though you might run out if you critically fail.AerynPierre wrote:Ok since I was backing up Grimnir, am I close enough to attack the lizard with my knife to spare the bullets? Although you dont seem to be keeping track of ammo...
8680- Avid Roleplayer
- Posts : 562
Join date : 2011-03-20
Re: 8680's Game
I think I'll keep my action then since I just showed up...slim chance I should run out of ammo and the pistol seems a more surefire bet in this situation
AerynPierre- Avid Roleplayer
- Posts : 317
Join date : 2011-03-29
Age : 38
Location : Benbrook, Texas
Re: 8680's Game
Jump back and shoot the remaining lizard with my pistol.
Xesdra- New Player
- Posts : 3
Join date : 2011-04-23
Re: 8680's Game
Shoot the lizard with my gun. if it is already killed by my companions enter room (3).
mastery910- Avid Roleplayer
- Posts : 286
Join date : 2011-04-02
Age : 112
Re: 8680's Game
Help the others kill the lizard, if we succeed, examine it.
Frogger5- Gamemaster
- Posts : 407
Join date : 2011-02-17
Age : 27
Re: 8680's Game
Proud to have my R2D mentioned in such a positive way.
Shoot other lizard. If it is dead, cover mastery910's character as it enters Room 3.
Shoot other lizard. If it is dead, cover mastery910's character as it enters Room 3.
FLAMELASHER- Gamemaster
- Posts : 727
Join date : 2011-02-17
Location : England
Re: 8680's Game
I'm away, and probably won't be rolling for a while, but I will say that you are going to kill that lizard this coming turn. I recommend you add actions for what happens after. The door into the lobby is locked but below your clearance, the door to the second guardroom is locked and above your clearance, and there's a chromed chair in front of a chromed desk with a chromed computer on it.
edit : I'm back, but now I'm sick.
That was just the first roll; you improved after that. Currently you're better than me.Flamelasher wrote:Proud to have my R2D mentioned in such a positive way.
edit : I'm back, but now I'm sick.
8680- Avid Roleplayer
- Posts : 562
Join date : 2011-03-20
Re: 8680's Game
I would like to join this game, please.
Name : Daniyel
Magic Type : Cryogenic Magic
Inventory : Smartphone, 1 Bottle each of Regenerix, Vitalix, and Claritex Tablets, Knife, Pistol.
Name : Daniyel
Magic Type : Cryogenic Magic
Inventory : Smartphone, 1 Bottle each of Regenerix, Vitalix, and Claritex Tablets, Knife, Pistol.
Rulyon- Avid Roleplayer
- Posts : 611
Join date : 2011-02-21
Age : 39
Location : Fort Worth, Texas, USA
Re: 8680's Game
By your assurance the lizard will be killed this action:
Whisper: "They shouldn't have been able to get those things up here. How's that bite, Grimnir?"
The rest of my action depends on our current location. If we are already in the guard room, skip to the second portion of the following:
Then, carrying my loaded pistol in the ready position, enter room three second. Step to the left of the doorway when I enter and raise my gun to cover the room as the others file in.
I engage any further targets by firing Cryogenic rounds from my pistol. If there are no hostiles in the room I attempt to access the computer on the desk to search for clues regarding the events surrounding loss of contact with the platform. If the computer is too secure to access, I attempt to rummage through the contents of the desk. If NONE of the above actions are possible, I continue down the hall and begin checking the Guest Quarters systematically, starting with the first one I encounter.
Whisper: "They shouldn't have been able to get those things up here. How's that bite, Grimnir?"
The rest of my action depends on our current location. If we are already in the guard room, skip to the second portion of the following:
Then, carrying my loaded pistol in the ready position, enter room three second. Step to the left of the doorway when I enter and raise my gun to cover the room as the others file in.
I engage any further targets by firing Cryogenic rounds from my pistol. If there are no hostiles in the room I attempt to access the computer on the desk to search for clues regarding the events surrounding loss of contact with the platform. If the computer is too secure to access, I attempt to rummage through the contents of the desk. If NONE of the above actions are possible, I continue down the hall and begin checking the Guest Quarters systematically, starting with the first one I encounter.
Last edited by Rulyon on Mon May 16, 2011 4:09 am; edited 4 times in total (Reason for editing : Elaborated my action to include conditionals. Later, fixed spelling errors.)
Rulyon- Avid Roleplayer
- Posts : 611
Join date : 2011-02-21
Age : 39
Location : Fort Worth, Texas, USA
Re: 8680's Game
@Rulyon: You're already in or just outside of the first guardroom. (*sigh* I should have numbered these rooms individually....)
8680- Avid Roleplayer
- Posts : 562
Join date : 2011-03-20
Re: 8680's Game
Yes he is "outside" room 3, he states so in his post. He did this by saying in his action that he would enter that that room by this phrase..."enter room three second"...behind Mastery who had been the first to saying they would enter the room.
AerynPierre- Avid Roleplayer
- Posts : 317
Join date : 2011-03-29
Age : 38
Location : Benbrook, Texas
Re: 8680's Game
Correct. By the way the roll was written it appears that this happened:
1) The group is in the Hanger.
2) Grimnir opens the door into the first Guard Room.
3) Grimnir is attacked by the lizards. One lizard misses it's attack and hits the wall while the other is shot by Tom Grey but successfully bites Grimnir's arm before expiring from it's wounds.
It never states the group actually ENTERS the guard room. However, I will edit my post with conditional actions to reflect the uncertain nature of our situation.
1) The group is in the Hanger.
2) Grimnir opens the door into the first Guard Room.
3) Grimnir is attacked by the lizards. One lizard misses it's attack and hits the wall while the other is shot by Tom Grey but successfully bites Grimnir's arm before expiring from it's wounds.
It never states the group actually ENTERS the guard room. However, I will edit my post with conditional actions to reflect the uncertain nature of our situation.
Rulyon- Avid Roleplayer
- Posts : 611
Join date : 2011-02-21
Age : 39
Location : Fort Worth, Texas, USA
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