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The World of Medieval Monsters R2D

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The World of Medieval Monsters R2D Empty The World of Medieval Monsters R2D

Post  FoolishBalloon Wed Mar 09, 2011 12:36 pm

You were walking along the coast when you saw something in the horizont. You didn't have an idea about what it was, all you knew was that it was flying with the wind. You saw how it came closer, and suddenly it blew into the forest. You ran after it, and wished it was a treasuremap, when a big wolf attacked you. You stabbed him with your stick, scared. Luckily you hit his heart, and he died. You continued to run into the forest, but the paper was gone. You saw that a monkey sat in a tree and ate a banana. But there it was! The paper just landed on the monkey, but he raged and torn it apart in many pieces. All of them blew in different directions in the forest. You understood that you wouldn't have a single chance to find all pieces now.
--------------------------

I'll post the map as soon as you find fragments.

Everything will be updated as you discover it.
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The Game Settings:

--------------------------

Rules:

Do not swear, for a nicer gameplay.
Don't be rude to anyone.
Don't tell other what to do.
Pay other people respect.
Don't be angry at me for a bad roll.


-------------------------

Inventory:

In some games can you just bring a lot of heavy stuff with you, but not here. You don't have an unlimited infentory. As you start can you only take stuff you can carry or have in your pockets with you. Later on can you get a backpack or even a horse to carry stuff with. Also, if you take heavy stuff will it count as a debuff in walking. But you can always train your physical strength to be able to carry heavier stuff. I understand that it might become quite annoying to not be able to bring all kind of stuff, so I have a banklike system. In every village is there a bank, where you can deposit stuff. If you travel to another village is the stuff magically in that bank!

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Money

You can find weapons and other good stuff, but you can also buy it. Almost anything you do can earn you money. You can kill animals or monsters and sell their hides, do quests and earn money or even find a treasure. There will be 3 kind of coins: Copper coin worth 1 money, Silver coin worth 10 money and Goldcoin worth 100 money. I'll transfer 15 copper to 1 silver and 5 copper instead of 15 copper becouse it's a lower number, which atleast I prefer Razz In almost all villages are there shops were you can buy and sell stuff. Some villages have better armour, other weapons and so on.

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Abilities

You can't learn stuff like Pyromancy or anything other unnormal. Instead can you learn like Super swordsman or Elite Archer and much more. You will gain XP for everything you do that involves that skill, so if you want to train a specific skill when you roll, type it like this: Action [Skill you wanna train] so will I give you XP. I won't tell you how much XP you have, only when you level up. It's when you level up that you will notice any different when using that skill. Thanks to Within The Light for inspiring this system to me Smile

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Rolls

I'll use 1 d6 when rolling (6-sided di(c)e)
When I roll any of these numbers will this happen:

1. Epic Fail. Chance to die or get injured If you do something really dangerous, like Kill 50 monsters with my pocketknife which is totally dangerous.
2. Fail. Chance to get injured if you do something dangerous.
3. Fail without consequences.
4. Success.
5. Perfect
6. Overshot, a mixure of 4 and 3 depending on the action.

You have 1 Major and 1 Minor roll. You can only learn skills in Major.


Last edited by FoolishBalloon on Wed Mar 09, 2011 1:25 pm; edited 7 times in total
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Post  FoolishBalloon Wed Mar 09, 2011 12:36 pm

People:

-----------------

Players:

FLAMELASHER*
Talkal*
Rulyon*
Saima*
its_crunchtime*

*=Alive

-------------------

Friendly mobs:

- One-Legged Horse 'Raspin'
Spoiler:
-------------------

Enemies:

-------------------

NPCs:

None

-------------------

Mobs:

-Wolf:
Spoiler:
-Eagles:
Spoiler:
-Big Red Snakes:
Spoiler:
-Small snakes:
Spoiler:
-Small Red Spider
Spoiler:
- Tree Spirit
Spoiler:
- Green Worm
Spoiler:
- Werewolf
Spoiler:
- Giant spider
Spoiler:


Last edited by FoolishBalloon on Wed Mar 23, 2011 10:23 am; edited 5 times in total
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Post  FoolishBalloon Wed Mar 09, 2011 12:36 pm

Skills

Here will I list different skills and what they do. If you havn't learned a skill yet are you at lvl 0 at it.

Crafting
Used to amek tools, weapons and other useable stuff.
Spoiler:

Firemaking.
Used to make fires and burning/melting hot stuff. Need to be used before crafting with any metals.
Spoiler:

Strength
Physical strength. Increases your inventory limits and damage.
Spoiler:


Thrown Weapon
Increases your damage and attack with thrown weapons.
Spoiler:


Avatar Of Darkness
Only Talkal can use this, the mysterious force of Xdraargs...
Spoiler:


Last edited by FoolishBalloon on Tue Mar 29, 2011 12:28 pm; edited 6 times in total
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Post  FoolishBalloon Wed Mar 09, 2011 12:37 pm

Last reserved
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Post  FLAMELASHER Wed Mar 09, 2011 1:08 pm

4 reserved? Why?
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Post  FoolishBalloon Wed Mar 09, 2011 1:17 pm

I'll have different parts in them. Working on discovered mobs atm.
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Post  FLAMELASHER Thu Mar 31, 2011 5:56 pm

The Dark Avatar thing is way unfair. Talkal gets insane power due to being the first to call dibs on an axe.
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Post  FoolishBalloon Fri Apr 01, 2011 9:08 am

Ya know that next time he levels up with it will I mak it more realistic at LVL 2. Also, it has a penalty, he can only fight for some turns after he used it, and when he is turning back won't he get any The Dark Avatar bonuses, only the first roll.
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Post  FLAMELASHER Fri Apr 01, 2011 12:27 pm

My action was nearly the same, and got me 'sploded.
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