Greed of the Nations - Modern Combat R2D
+7
JackBarber
AerynPierre
Frogger5
FoolishBalloon
Rulyon
ShadoWKilleR
FLAMELASHER
11 posters
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Re: Greed of the Nations - Modern Combat R2D
FLAMELASHER wrote:AerynPierre wrote:Tanks weigh much more than that...seeing with how our enemies are Russian or countries that buy Russian weaponry, a tank would weigh about 50 tons.
Russians are fighting the UN. THe UN is after your heads.
Whoops I got twisted. Well then guess what? The UN tanks all weigh more than the Russian tanks. Challenger 2 is 62.5, Abrams M1A2 is 67.6, Leopard 2 is 62.3, and the Leclerc is 54.5. Those are just the British, American, German/Canadian/Australian, and French combat tanks.
AerynPierre- Avid Roleplayer
- Posts : 317
Join date : 2011-03-29
Age : 38
Location : Benbrook, Texas
Re: Greed of the Nations - Modern Combat R2D
Ehhh.... not exactly wishing to join either of your games but...
Are you just giving up and abandoning your other R2Ds?
Are you just giving up and abandoning your other R2Ds?
Last edited by JackBarber on Wed Mar 30, 2011 5:45 pm; edited 1 time in total
JackBarber- Avid Roleplayer
- Posts : 220
Join date : 2011-02-17
Location : Your mind...
Re: Greed of the Nations - Modern Combat R2D
Major: Load the two entrances with claymores from the storeroom.
Minor: Ask Jessica to see if she can find an attack jet or chopper and get it working.
Minor: Ask Jessica to see if she can find an attack jet or chopper and get it working.
- Spoiler:
Ok lets be frank here. Your GM style, needs a lot of improvement. Your ideas a fine, but the actual gameplay is un-detailed, and boring. Sorry, but I'm with zero. Unless I see improvement, I probably wont be playing this game much longer. You cant just keep starting new games in the hope that they will be more enjoyable than the last, when you haven't made any effort to improve your GM style.
Frogger5- Gamemaster
- Posts : 407
Join date : 2011-02-17
Age : 27
Re: Greed of the Nations - Modern Combat R2D
You mined the hangar....
If Arthur's mines aren't active yet or there's a secondary hangar then...
Minor : Find a tiltjet or helicopter capable of evacuating us.
Major : Prepare the tiltjet or helicopter for departure.
Else...
Minor : Find an exit that isn't mined.
Major : < to be added later >
If Arthur's mines aren't active yet or there's a secondary hangar then...
Minor : Find a tiltjet or helicopter capable of evacuating us.
Major : Prepare the tiltjet or helicopter for departure.
Else...
Minor : Find an exit that isn't mined.
Major : < to be added later >
8680- Avid Roleplayer
- Posts : 562
Join date : 2011-03-20
Re: Greed of the Nations - Modern Combat R2D
Major: Picks up the Claymores again, planning to either hand them off to Grayson or booby trap any other entrances that we're missed.
Minor: "I can't believe you fools are even talking about flying still. Where would we go they didn't know about? If we're gonna take a chopper or what not, we needa steal one of theirs so that they won't instantly identify who we are."
Minor: "I can't believe you fools are even talking about flying still. Where would we go they didn't know about? If we're gonna take a chopper or what not, we needa steal one of theirs so that they won't instantly identify who we are."
AerynPierre- Avid Roleplayer
- Posts : 317
Join date : 2011-03-29
Age : 38
Location : Benbrook, Texas
Re: Greed of the Nations - Modern Combat R2D
Major - enter the base and throw explosives everywhere and shoot wildly.
minor - duck behind a house
minor - duck behind a house
Re: Greed of the Nations - Modern Combat R2D
Sorry, my dad gave me a 3-second warning my computer time was up.
FLAMELASHER- Gamemaster
- Posts : 727
Join date : 2011-02-17
Location : England
Re: Greed of the Nations - Modern Combat R2D
Waiting on rulyon.
FLAMELASHER- Gamemaster
- Posts : 727
Join date : 2011-02-17
Location : England
Re: Greed of the Nations - Modern Combat R2D
Remember what zero said...
Frogger5- Gamemaster
- Posts : 407
Join date : 2011-02-17
Age : 27
Re: Greed of the Nations - Modern Combat R2D
I'll give him 2 hours.
FLAMELASHER- Gamemaster
- Posts : 727
Join date : 2011-02-17
Location : England
Re: Greed of the Nations - Modern Combat R2D
Equip my C8 SFW Rifle (with laser scope & underslung M203 Grenade Launcher) and find a place from which I can provide covering fire for Jessica as she readies our mode of transportation for departure.
Rulyon- Avid Roleplayer
- Posts : 611
Join date : 2011-02-21
Age : 40
Location : Fort Worth, Texas, USA
FLAMELASHER- Gamemaster
- Posts : 727
Join date : 2011-02-17
Location : England
Re: Greed of the Nations - Modern Combat R2D
Frogger5
Major: Load the two entrances with claymores from the storeroom.
Minor: Ask Jessica to see if she can find an attack jet or chopper and get it working.
8680
You mined the hangar....
If Arthur's mines aren't active yet or there's a secondary hangar then...
Minor : Find a tiltjet or helicopter capable of evacuating us.
Major : Prepare the tiltjet or helicopter for departure.
Else...
Minor : Find an exit that isn't mined.
Major : < to be added later >
AerynPierre:
Major: Picks up the Claymores again, planning to either hand them off to Grayson or booby trap any other entrances that we're missed.
Minor: "I can't believe you fools are even talking about flying still. Where would we go they didn't know about? If we're gonna take a chopper or what not, we needa steal one of theirs so that they won't instantly identify who we are."
FoolishBaloon:
Major - enter the base and throw explosives everywhere and shoot wildly.
minor - duck behind a house
Rulyon:
Equip my C8 SFW Rifle (with laser scope & underslung M203 Grenade Launcher) and find a place from which I can provide covering fire for Jessica as she readies our mode of transportation for departure.
Rulyon- Avid Roleplayer
- Posts : 611
Join date : 2011-02-21
Age : 40
Location : Fort Worth, Texas, USA
Re: Greed of the Nations - Modern Combat R2D
- List:
- Rulyon (Grayson) wrote:Equip my C8 SFW Rifle (with laser scope & underslung M203 Grenade Launcher) and find a place from which I can provide covering fire for Jessica as she readies our mode of transportation for departure.Frogger5 (Arthur Bonnington) wrote:Major : Load the two entrances with claymores from the storeroom.
Minor : Ask Jessica to see if she can find an attack jet or chopper and get it working.8680 (Jessica Williams) wrote:If Arthur's mines aren't active yet or there's a secondary hangar then...
Minor : Find a tiltjet or helicopter capable of evacuating us.
Major : Prepare the tiltjet or helicopter for departure.
Else...
Minor : Find an exit that isn't mined.
Major : Snipe any enemy that approaches.AerynPierre (Aeryn Pierre) wrote:Major : Picks up the Claymores again, planning to either hand them off to Grayson or booby trap any other entrances that we're missed.
Minor : "I can't believe you fools are even talking about flying still. Where would we go they didn't know about? If we're gonna take a chopper or what not, we needa steal one of theirs so that they won't instantly identify who we are."FoolishBalloon (Fred Baker) wrote:Major : enter the base and throw explosives everywhere and shoot wildly.
Minor : duck behind a house
8680- Avid Roleplayer
- Posts : 562
Join date : 2011-03-20
Re: Greed of the Nations - Modern Combat R2D
I'll give 8680 time to add his major.
FLAMELASHER- Gamemaster
- Posts : 727
Join date : 2011-02-17
Location : England
Re: Greed of the Nations - Modern Combat R2D
Um... scroll up.
8680- Avid Roleplayer
- Posts : 562
Join date : 2011-03-20
Re: Greed of the Nations - Modern Combat R2D
Grayson (Rulyon): (9+3=12) You pull the rifle off of your armored back and climb the ladder to the platform of the watch tower, ready to take down any enemies bold enough to enter the hangar and attempt to take down Jessica.
Arthur Bonningtion (Frogger): (5) You place all the claymores at the entrances, then realize... You forgot to turn most on, and trying to activate them would trigger the one active one. You sigh and take a step back, then turn to face Jessica.
"Jessica, can you get any of these things working?" you ask.
"I could, but your damn mines will probably blow it up!" she replies angrily.
Jessica Williams (8680): (4) You look around after replying to Arthur, but find out that both entrances are mined. You get out your rifle anyway. The enemies might not notice the mines and charge anyway. You crouch near an entrance, rifle aimed at the grassy slope leading up to it.
Aeryn Pierre (Do I really need to say this?): (7) You go to take the unused claymores, but see there isn't any. Then you realize a problem in the improvised escape plan.
"I can't believe you fools are even talking about flying still. Where would we go they didn't know about? If we're gonna take a chopper or what not, we needa steal one of theirs so that they won't instantly identify who we are." you growl.
Before anyone can reply, bullets and grenades fill the room.
Fred Baker (Foolish): ( You are already in your base, and no enemies are in sight, and you get angry. Suddenly, you hurl grenades into the sky and watch as they rain down amidst your hail of bullets.
SAVING THROWS
Grayson (Rulyon): 1: A grenade lands near you and explodes, slashing your side and burning your back as two bullets rip through your leg.
EFFECTS:
Burnt Back: -4 to all actions, heals in 6 turns
Cut Side: -2 to all actions, will cause death in 2 turns if not healed
Bonnington (Frogger): 20: You spin round and bat a grenade away with your hand, and it explodes once it is amongst others, causing them to harmlessly detonate. Then, you grab a shard of shrapnel and hurl it into Fred's hand. (Dodge - 1)
Jessica (8680): 20: None of the bullets hit you as you dive backwards, bullets pinging off of the nearby Apache helicopter. You raise your rifel and shoot the final grenade while it is in midair.
Aeryn (Duh): 15: You skillfully dodge all the bullets.
Fred: You see your teamates aiming at you.
Arthur Bonningtion (Frogger): (5) You place all the claymores at the entrances, then realize... You forgot to turn most on, and trying to activate them would trigger the one active one. You sigh and take a step back, then turn to face Jessica.
"Jessica, can you get any of these things working?" you ask.
"I could, but your damn mines will probably blow it up!" she replies angrily.
Jessica Williams (8680): (4) You look around after replying to Arthur, but find out that both entrances are mined. You get out your rifle anyway. The enemies might not notice the mines and charge anyway. You crouch near an entrance, rifle aimed at the grassy slope leading up to it.
Aeryn Pierre (Do I really need to say this?): (7) You go to take the unused claymores, but see there isn't any. Then you realize a problem in the improvised escape plan.
"I can't believe you fools are even talking about flying still. Where would we go they didn't know about? If we're gonna take a chopper or what not, we needa steal one of theirs so that they won't instantly identify who we are." you growl.
Before anyone can reply, bullets and grenades fill the room.
Fred Baker (Foolish): ( You are already in your base, and no enemies are in sight, and you get angry. Suddenly, you hurl grenades into the sky and watch as they rain down amidst your hail of bullets.
SAVING THROWS
Grayson (Rulyon): 1: A grenade lands near you and explodes, slashing your side and burning your back as two bullets rip through your leg.
EFFECTS:
Burnt Back: -4 to all actions, heals in 6 turns
Cut Side: -2 to all actions, will cause death in 2 turns if not healed
Bonnington (Frogger): 20: You spin round and bat a grenade away with your hand, and it explodes once it is amongst others, causing them to harmlessly detonate. Then, you grab a shard of shrapnel and hurl it into Fred's hand. (Dodge - 1)
Jessica (8680): 20: None of the bullets hit you as you dive backwards, bullets pinging off of the nearby Apache helicopter. You raise your rifel and shoot the final grenade while it is in midair.
Aeryn (Duh): 15: You skillfully dodge all the bullets.
Fred: You see your teamates aiming at you.
FLAMELASHER- Gamemaster
- Posts : 727
Join date : 2011-02-17
Location : England
Re: Greed of the Nations - Modern Combat R2D
*watches silently in background with approval of this new level of effort*
Keep it up!
Keep it up!
Re: Greed of the Nations - Modern Combat R2D
Major: Have a look around for a stealth aircraft of some kind. and if I find one,
'Hey guys! What about this one?'
Minor: Keep my rifle at the ready
'Hey guys! What about this one?'
Minor: Keep my rifle at the ready
Last edited by Frogger5 on Sat Apr 02, 2011 5:22 pm; edited 1 time in total
Frogger5- Gamemaster
- Posts : 407
Join date : 2011-02-17
Age : 27
Re: Greed of the Nations - Modern Combat R2D
Minor: "Putain Anglais, soyez prudents!" directed at Fred.
Major: Withdraws his Brownings and finds cover, since apparently it seems we are stuck in here for the time being.
Major: Withdraws his Brownings and finds cover, since apparently it seems we are stuck in here for the time being.
AerynPierre- Avid Roleplayer
- Posts : 317
Join date : 2011-03-29
Age : 38
Location : Benbrook, Texas
Re: Greed of the Nations - Modern Combat R2D
Flamelasher, I recommend using bold to provide contrast and distinction between different characters' actions in your rolls, e.g....
Instead of...Jessica Williams (8680): (4) You look around after replying to Arthur, but find out that both entrances are mined. You get out your rifle anyway. The enemies might not notice the mines and charge anyway. You crouch near an entrance, rifle aimed at the grassy slope leading up to it.
Jessica Williams (8680): (4) You look around after replying to Arthur, but find out that both entrances are mined. You get out your rifle anyway. The enemies might not notice the mines and charge anyway. You crouch near an entrance, rifle aimed at the grassy slope leading up to it.
8680- Avid Roleplayer
- Posts : 562
Join date : 2011-03-20
Re: Greed of the Nations - Modern Combat R2D
I strongly agree.
Frogger5- Gamemaster
- Posts : 407
Join date : 2011-02-17
Age : 27
Re: Greed of the Nations - Modern Combat R2D
Foolish, I am very pissed at you right now.
Good thing I picked up a medpack in the armory. Since I'm isolated on a watchtower it's presumably my only chance to survive.
Major action: Drop my rifle and pull out my med-pack. Use some hemostatic gauze within the med-pack and apply pressure to my wound, in an attempt to staunch the flow of blood.
Minor Action: Call down to my team for help and rain a series of curses and insults at Fred, including questioning the legitimacy of his birth, the purity of his genes, and the debatability of the space between his ears being occupied by neural matter.
Excellent story-telling FLAMELASHER! I think we're all very happy with this! :-)
Good thing I picked up a medpack in the armory. Since I'm isolated on a watchtower it's presumably my only chance to survive.
Major action: Drop my rifle and pull out my med-pack. Use some hemostatic gauze within the med-pack and apply pressure to my wound, in an attempt to staunch the flow of blood.
Minor Action: Call down to my team for help and rain a series of curses and insults at Fred, including questioning the legitimacy of his birth, the purity of his genes, and the debatability of the space between his ears being occupied by neural matter.
Excellent story-telling FLAMELASHER! I think we're all very happy with this! :-)
Rulyon- Avid Roleplayer
- Posts : 611
Join date : 2011-02-21
Age : 40
Location : Fort Worth, Texas, USA
Re: Greed of the Nations - Modern Combat R2D
Sorry
Major - find an enemy, kick him between the legs and press an grenade in his mouth.
Minor - cry for almost killing rulyon, hope to drown an enemy with my tears.
Major - find an enemy, kick him between the legs and press an grenade in his mouth.
Minor - cry for almost killing rulyon, hope to drown an enemy with my tears.
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