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Roll 2 Dodge: The Facility

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ShadoWKilleR
Artlis
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Post  XxoriginxX Sat Feb 19, 2011 5:00 pm

Attempt to create a large sound wave within the device strapped to his arm, breaking the connection between detonator and explosive, or the device itself.
Not too good of an idea under my current penalty. Instead:
Amplify sound waves around the device, sealing away any explosion.
Artlis, try to destroy the device, or at least disable it, with air currents. Use them like a blade.


Changed, look on next page.


Last edited by XxoriginxX on Mon Feb 21, 2011 12:29 pm; edited 4 times in total
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Post  Artlis Sat Feb 19, 2011 5:28 pm

Lol. that could have such bad repercussions. in that case
>Major: Redirect my air shield to cover the bomb just in case Origin messes up.

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Post  Daravel Sat Feb 19, 2011 5:39 pm

Make sure you consult the character panel, your status updates are listed there (Origin: you have a -1 to a roll requiring concentration).

Also.. feedback guys? Even if it's just to tell me that I'm boring Razz

I'm sure I wanted to add an edit to the roll - I can't remember it now, so I'll let you know if I remember and it's important

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Post  ShadoWKilleR Sun Feb 20, 2011 1:51 am

Good thing I was trying to create a long type of sword, or I would have gotten something shorter than a dagger :S

People, ROLEPLAY!! You gotta remember you were normal people 5 minutes ago >.>


"I'm gonna try disarming the bomb, don't do anything funny to me or I'll make it go off."
Minor> Retreat to a safe distance.
Major> [after everyone got away from the bomb] De-materialize all the copper in the bomb.

Actually, we have 2 people sealing any explosion if one were to occur... So don't worry about it.

And PLEASE don't be dexexe no.2, I don't feel like having another whiner >.<
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Post  Artlis Sun Feb 20, 2011 1:57 am

I am roleplaying Razz I'm the quiet guy that never talks Very Happy

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Post  Daravel Sun Feb 20, 2011 1:58 am

Sorry. For some reason I had it in my head that you desribed it as a short short. I wikipedia'd it as well and it showed me a sword of indeterminate length as well.

I'll edit it in Smile

What is dexexe?

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Post  its_crunchtime Sun Feb 20, 2011 2:28 am

Put me on the waiting list!

Figured it would be good for you to have another player incase one of your original's dies.
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Post  Talkal Sun Feb 20, 2011 4:33 am

Major - If Janette is not successful in disarming the bomb, try to disarm it. (damn, that sounds weird)
Minor - Search the body

Is this better?


Last edited by Talkal on Sun Feb 20, 2011 10:59 am; edited 2 times in total
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Post  Daravel Sun Feb 20, 2011 10:43 am

Talkal; you wouldn't be able to directly assist Janette as she is using her specific power, however, you could put your action to dismantle it, in case she fails.

Remember, you can use conditional actions, such as "if A is not achieved, then do this. If A is achieved, then do this instead" - so you don't waste an action if an earlier action negates your own.

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Post  FLAMELASHER Sun Feb 20, 2011 7:22 pm

Major: Try to slice the bomb off my arm without hitting my skin IF noone disarms it.
Minor: Explain to my friends that I slipped and tell the guy to rest in peace.
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Post  Daravel Sun Feb 20, 2011 8:35 pm

We can either wait for kahuna to come back (maybe tommorow?) or I can ignore his turn?

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Post  Bigkahuna Mon Feb 21, 2011 4:13 am

Bahaha. Back in the nick of time again.

Minor: Collect the explosives that are *not* about to detonate. Berate the man's "accidental murderer".

Major: If the bomb is STILL about to go off after all these preventative measures, attempt to deactivate it from a safe distance away. If the bomb is disarmed, attempt to get myself and the others into a safe place and away from these "dangerous things".


Daravel - The opening setting is nice, reminds me slightly of the Matrix and a book called "The Game". The rest of the dialogue is so-so, but then again it's tough to get it just right, especially when all these supernatural abilities come in (and our dialogue in our minors usually stinks).
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Post  Daravel Mon Feb 21, 2011 9:23 am

Ok, we're ready to roll once you sort out an order for rolling - although, people might want to add in alternative actions in case the bomb is disabled. Looking at several of the actions, you have put "if the bomb is not disabled then..." but you haven't put anything for if the bomb is disabled - so, if the person before you disables it, then you will just be stood there doing nothing.

I'd suggest a bit of exploration as alternative actions

Kahuna, thanks Smile The dialogue is the bit I'm struggling with, because the setting is so artificial. I'll try putting more dialogue in and see if it makes it flow better.

Origin, your action still requires concentration. Your head is ringing (imagine a very powerful flashbang) you can't concentrate under those circumstances.

This is how my +/- roll system works: If you have a +1/2 then it simply increaes your roll by that amount, unless it is a 6. If you have a +1 and you roll a 5 or a +2 and you roll at 4/5 then your roll will cap at 5 (as it's the best roll possible). If you roll a 6 with a positive modifier, then I increase the positive effects and decrease the negative effects; a 6 has a success variable of 3-5 and a consequences variable of 1-3). If you have a negative modifier then it works exactly the same, but in reverse, capping at 1 and a 6 resulting in the success being reduced and and the consequences being increased.

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Post  XxoriginxX Mon Feb 21, 2011 11:51 am

I know about the issue, I just chose an action that would compromise the situation the least. If I tried to disable the bomb...
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Post  Daravel Mon Feb 21, 2011 11:53 am

Fair enough; if you get a 1 though, it could cause problems - and I can think of a major one.


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Post  XxoriginxX Mon Feb 21, 2011 12:28 pm

I'm not the only one trying to keep that explosion contained... but alas, you are right.

Major: Keep my sound energy ready in case of an explosion, to knock back debris.
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Post  Daravel Mon Feb 21, 2011 2:49 pm

Anyone got a list? Is no one else going to use conditional actions - it's a bit of waste if you end up just stood doing nothing.

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Post  Daravel Mon Feb 21, 2011 3:12 pm

Was testing something... You'll see Wink

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Post  Daravel Mon Feb 21, 2011 4:15 pm

And this was just me pressing the wrong button Embarassed

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Post  ShadoWKilleR Mon Feb 21, 2011 4:17 pm

If bomb is disarmed/I cannot "dismantle" it then:
Learn Vectoring
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Post  Daravel Mon Feb 21, 2011 4:20 pm

What is vectoring in this context?

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Post  ShadoWKilleR Mon Feb 21, 2011 4:26 pm

Setting a vector to an object.
Vector is direction and speed.

XxoriginxX Major: Keep my sound energy ready in case of an explosion, to knock back debris.

List wrote:Artlis >Major: Redirect my air shield to cover the bomb just in case Origin messes up. please consider "XxoriginxX" to be the same as "someone".

bigkahuna Minor: Collect the explosives that are *not* about to detonate. Berate the man's "accidental murderer".
Major: If the bomb is STILL about to go off after all these preventative measures, attempt to deactivate it from a safe distance away. If the bomb is disarmed, attempt to get myself and the others into a safe place and away from these "dangerous things".


ShadoWKilleR "I'm gonna try disarming the bomb, don't do anything funny to me or I'll make it go off."Minor> Retreat to a safe distance.
Major> De-materialize all the copper in the bomb.
if disarmed then: Learn Vectoring

Talkal Major - If Janette is not successful in disarming the bomb, try to disarm it.
Minor - Search the body
again, consider it as "someone".

FLAMESLASHER Major: Try to slice the bomb off my arm without hitting my skin IF noone disarms it.
Minor: Explain to my friends that I slipped and tell the guy to rest in peace.


Last edited by ShadoWKilleR on Mon Feb 21, 2011 5:12 pm; edited 1 time in total
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Post  Daravel Mon Feb 21, 2011 5:09 pm

Yeah, I know what it is.. I just don't understand what you intend to use it for? Do you want to be able to make objects move at a certain speed, or make yourself move? If it's the first, isn't telekinesis better and the second would be an agility style ability?

I'll roll, if you end up with the ability, i'll add it in once I understand it fully.

Edit: Origin's action looks like it will be useless - as the attempts are being made before his action.

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Post  FLAMELASHER Mon Feb 21, 2011 5:11 pm

If the bomb is disarmed, I'll learn gravitykinses
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Post  ShadoWKilleR Mon Feb 21, 2011 5:18 pm

Changed list for great honor and SPESS MAHRENES, and also FOR THE EMPRAH!

My ability is to set vector to objects, the higher the ability, the more objects it can set at once, and the same for heavier objects. It's basically like throwing the object, but without using actual strength or momentum, the object will simply travel the set direction as if it was natural for it to do so.

Flying with this power is stupid, as it would be like doing jumps in midair, very unwieldy.
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